• added support for textures in POV-Ray export (user must create PNG files called texture0.png through texture7.png, similar to VRML export)
• fixed a bug which caused texture images to not be saved when doing a "Save As"
10/02/99: version 1.4
• added 2D Polygon tool
• added Grid button, allowing for adjustable alignment grid
• fixed bug which caused symmetry relations to be broken when switching camera views
8/28/99: version 1.3.2
• fixed bug which caused most distant of overlapping points to be selected in top, bottom, front, and back views (now always selects closest of overlapping points)
• improved performance & reliability of Undo, Revert, window-closing, and other things which deallocate geometry data
• Undo/Redo menus are now properly updated when switching windows or opening new windows
• fixed bug that caused Undo/Redo to get confused after saving a file (note: the undo buffers are cleared when saving, so you still can't undo past the last save point)
• Show/Hide commands are now undoable
8/14/99: version 1.3.1
• fixed Import bug which corrupted coordinates with more than 9 digits past the decimal place; affected DXF written by Infini-D, and possibly others
8/14/99: version 1.3
• coordinates are now editable in the toolbar -- just click or tab to enter, and click outside the coordinate panes when done
• fixed two bugs with Subdivide command: display was not refreshed, and material assignments were lost
• fixed bug: pressing '2' on the numeric keypad did a Revert (!) (old debugging code that should have been removed long ago)
• 3D Preview window can now be closed with Escape or command-period
• added a "close base" option to the Create Cone dialog
• added Appearance Manager support
7/11/99: version 1.2.2
• fixed bug which caused Meshwork to drop into the debugger if you clicked on the vertical divider in Blueprint view
• Create Cylinder dialog now has an option to create closed (capped) ends
6/19/99: version 1.2.1
• attempting VRML Import in 1.2 dropped into the debugger (or exited with error type 12 if no debugger was installed); fixed by disabling the VRML Import item
6/14/99: version 1.2
• added VRML export -- all modeling features are supported, though you must save your own texture files (see the reference manual for details)
• added support for non-Meshwork resources, such as the 'ckid' resources used by version control systems
4/24/99: version 1.1.2
• fixed another bug introduced in 1.1, which broke the Open command on systems without Navigation Services
4/20/99: version 1.1.1
• fixed a bug introduced in 1.1, which prevented proper saving over an existing file
4/18/99: version 1.1
• fixed a bug involving DXF import of quadrilateral faces
• fixed bug involving undo/redo of the Duplicate command
• added "Sphere 2" command to the Create menu
• added "Subdivide" command to the Transform menu
• added "Select Connected" command to the Edit menu
• implemented limited 3DS import/export
• added support for Navigation Services
3/07/99: version 1.0.1
• Normals are now recomputed after scaling, relaxing, or tensing.
• Material assignments are now undo/redoable (but note that changes to material
properties are persistent, i.e. not undoable).
• Bug involving undo/redo across a change in symmetry button settings has now
been fixed.
• Bug involving incorrect deletion of mirrored points (i.e. with symmetry buttons)
has now been fixed.
• Spurious "end of file" error when reading a Meshwork file without a resource fork
has been fixed.
• 3D Previewer is now a little smarter about reporting when it's unavailable due to
old or improperly installed QD3D.
• Camera commands (cmd-1 through cmd-6) can now be used to exit Blueprint mode.